Press & assets
Everything you need to write about Sunny Sort without emailing first. Screenshots are free to use in coverage of the game.
Fact sheet
| Title | Sunny Sort |
|---|---|
| Developer | Costa Software — one developer, part time |
| Platform | iPhone, iOS 15 or newer, portrait |
| Price | Free. No in-app purchases, no advertising |
| Bundle identifier | dev.costasoftware.sunnysort |
| Release | Version 1.0, submitted for App Store review |
| Game languages | English, Spanish, Brazilian Portuguese |
| Site languages | English, Spanish, Brazilian Portuguese |
| Data collected | None. The app makes no network requests |
In one line
A sort puzzle where every level is proven solvable before it ships — free, offline, and with no advertising of any kind.
In a paragraph
Sunny Sort is a puzzle about space rather than speed. You drop a pile of pieces onto a free tile; anything matching next to it comes across on its own, uncovering whatever was buried, and ten of a kind leave the board together. The board is small and it fills. What makes it unusual is not the rule but the guarantee behind it: a search plays every level before release, so none is impossible and none demands a single perfect sequence. The whole game — art, sound and levels — is generated in code, with no image or audio files in the bundle.
“Most casual puzzles are a delivery mechanism for something else. I wanted to ship the puzzle and nothing else — no ads, no purchases, no account, no telemetry. What is left has to be good on its own, which is the point.”
Alfredo Costa, Costa Software
Screenshots
Full-resolution files, captured from the shipping build.
Contact
Review copies, questions and interview requests: [email protected].



